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MS Dhoni has come under fire after losing the ODI series to Bangladesh, but team-mate Suresh Raina has come in support of his skipper and said that one series loss doesn’t make him a bad captain.Dhoni’s captaincy came under lot of scrutiny after India lost the first two one-dayers but denied Bangladesh a whitewash by winning the third ODI by 77 runs on Wednesday.”You can’t disrespect Dhoni and one series loss won’t make him a bad captain. He is mentally very strong, plays with a positive mind and knows his game,” Raina said during the post-match press conference.”He is a good man, a good human being and a great captain,” Raina added.Dhoni’s knock of 69 played a crucial role of building the platform for India to put up 317 on the board.”Dhoni’s knock has given the team confidence as he took the responsibility and set the tone for us,” Raina said.There have been reports of a rift in the dressing room involving Dhoni, but Raina dismissed all this rumours.”Dhoni is very comfortable in the team. He is leading well and is very happy. Moreover, he needs to be credited for the way he has handled the team over the last season,” Raina said.
TORONTO – Barrick Gold Corp. closed down Thursday as the company swung to a net loss in the last quarter and upped its expected costs going forward.The miner, which reports in US dollars, said its net loss was $314 million or 27 cents per share, compared with earnings of $425 million or 36 cents per share last year.The loss was largely due to a $916 million impairment charge on its long-lived assets, stemming both from a major tax and export dispute between its 64-per-cent owned Acacia Mining and the Tanzanian government, and the partial writedown of its Pascua Lama project after the Chilean government ordered it to close all surface facilities.Barrick said its all-in cash cost per ounce is expected to be between $750 to $875 per ounce for 2018 and $750 to $875 per ounce between 2019 and 2022.The 2018 guidance is an increase from the $710 to $770 per ounce the company expected a year ago, and well off the $700 per ounce target it had set for itself in 2016.The company said the higher cost guidance for the year ahead is mostly related to lower anticipated gold production from its Nevada operations, Pueblo Viejo and Veladero mines, increased processing of higher-cost inventory, and higher costs at Acacia, its Tanzanian operation.“We made significant strides towards driving costs out of our business. However, not sufficient to offset the change in production profile,” said chief operating officer Richard Williams on a conference call.The long-term costs are also going up as the company invests in mine modernization, including with mine site exploration to add reserve ounces.“We are making deliberate decisions to invest in our assets. … This has meant we’ve had to adjust our expectations around costs in the near term.”The company said adjusted net earnings came in at $253 million, or 22 cents per share, higher than average analyst expectations of $221.8 million or 21 cents per share.Barrick’s share price closed down about three per cent at $16.62 on the Toronto Stock Exchange.Companies in this story: (TSX:ABX)
VICTORIA, B.C. — Premier John Horgan’s officer says the provincial government will be providing funding for a group of municipalities looking to get its own version of the Peace River Agreement signed with the Province.Premier Horgan said that the government will provide $300,000 to the Northwest B.C. Resource Benefits Alliance in support of its communities’ continued efforts to strengthen economic development in the region. “We believe that people should benefit from the prosperity generated by their hard work, and the resources of the regions where they live. I applaud the efforts of the RBA to strengthen their local economies,” said Horgan. “We are committed to working with Northwest communities as they work to help stabilize their economy over the long term.” The Resource Benefits Alliance, representing 21 local governments from Vanderhoof to Masset, was formed in 2014 to advocate for the infrastructure needs of their communities. During the provincial election last year, Horgan stated that the NDP would negotiate with the RBA in September of 2017 if it were to form government. Then-Premier Christy Clark declined to make a similar commitment, saying at a separate campaign event that the Province had been providing the region with funding through the rural dividend fund. “Building a strong, sustainable, innovative economy is a priority for this government,” said Selina Robinson, Minister of Municipal Affairs and Housing. “This funding is expected to help the RBA build relationships with First Nations, labour, major project proponents, local business and the non-profit sector.” “The RBA shares the government’s vision of economic development that creates good local jobs and sustainable communities,” said RBA chair Bill Miller. “We thank the Premier and minister for recognizing that liveable, well-serviced communities are essential for economic development.”Leaders from the RBA met with Premier Horgan in late September last year, saying that negotiations had begun. On September 29th, the RBA said in a release that it hoped to reach a revenue-sharing agreement with the provincial government within six months.
An investigation into the girl’s death found several hazards at the man-made lake, including insufficient fencing, a lack of supervision, poor water clarity, inadequate safety and first aid equipment, and a single main drain that created a suction hazard.The provincial government granted the park an exemption in 1989 allowing it to operate like a beach after the City of Dawson Creek argued that it would be too expensive to operate it as a swimming pool. Last July, Northern Health recommended that the facility’s exemption from pool regulations be revoked because of the safety concerns. The City has said that changing the lake to a pool would cost $500,000 in upgrades and over $150,000 in annual operating costs.The girl is the second child to have died at the facility since 1989. In 1994, a five-year-old drowned after their parents lost contact with them for just five minutes. The murkiness of the water and overcrowding were said to have been factors in the child’s death.The full report can be found below. Coroner Adele Lambert’s report into the death of a 12-year-old girl at Rotary Lake. Coroner Adele Lambert’s report into the death of a 12-year-old girl at Rotary Lake. Coroner Adele Lambert’s report into the death of a 12-year-old girl at Rotary Lake. Coroner Adele Lambert’s report into the death of a 12-year-old girl at Rotary Lake. DAWSON CREEK, B.C. – The B.C. Coroner’s Service has released a report which found that the suction from a drain at the bottom of Dawson Creek’s Rotary Lake was what caused a 12-year-old girl to drown in the lake nearly two years ago.In her report, Coroner Adele Lambert said that the girl and her family were spending the day at the man-made lake on August 13, 2016. At around 5:30 that afternoon, Lambert said the girl was playing with other children in the water, and the group was able to remove the bolts that were holding a cover over the drainage pipe on the lake’s bottom. The removal of the bolts also caused the drain’s cover to be removed.Around 45 minutes later the girl, who has been identified by CBC News as Beverly Park, became trapped with her head under water when the drain’s strong suction pulled her leg into the pipe. A family member and a bystander tried to pull her out but were unable to until an attendant turned off the drain’s pump. The girl was airlifted to a hospital in Vancouver where she passed away three days later from significant brain injury due to a lack of oxygen.
Mumbai: Filmmaker Sanjay Leela Bhansali’s next production will feature actor Randeep Hooda in the role of a cop. The film has been a described as a comic-thriller with a social message. “The film is a thriller comedy. It is a rom-com. It has a social message and deals with an issue, that is considered taboo in small town. “It has Randeep in the lead as a cop. He will be seen in a different avatar. It is not like Dabangg style cop. We are looking for the female lead,” sources close to the development said. Also Read – I have personal ambitions now: PriyankaThe film will mark the directorial debut of Balwinder Singh Janjua, the scribe of films such as Mubarakan, Firangi and yet-to-be-released Saand Ki Aankh – straring Bhumi and Taapsee in lead roles. It will be produced by Bhansali’s banner. The project will go on floors by September or October and is likely to release in the first quarter of next year. Bhansali is currently busy with his next directorial venture Inshallah, featuring Salman Khan and Alia Bhatt. Randeep will next star in Imtiaz Ali’s remake of Love Aaj Kal, featuring Sara Ali Khan and Kartik Aaryan in the lead.
These, again, are the results after controlling for attributes of the game. But those play a role, too. Each extra inning in a game makes it about 18 minutes longer. Each additional call to the bullpen adds a little over two minutes. Every additional plate appearance per inning tacks on nearly 21 minutes, and an increase of one pitch per plate appearance increases game time by half an hour.The more time passes, the more time passes: The length of games has grown 0.7 minutes on average each year since 2002, after controlling for other changes in the game. And all else equal, close games take a little longer: A minute more time for every run shaved off the final margin.All of these factors are highly statistically significant,5p <10^-15. which isn’t hard to accomplish with a data set this large.The pace stat is available, and reliable, going back only to 2008. So I also took a closer look at the games between 2008 and 2013. The overall trends, after running the same regression, were similar: The Yankees continued to rank No. 1 despite their speed-up toward the end of the period, adding 12.8 minutes per game relative to the fastest team in the period, fellow AL East team Toronto. The Red Sox ranked second, adding 11.8 minutes per game.These teams’ slow pace of play explained some, but not all, of the time their presence added to games. I added another variable to the regression: an estimate of how much time the two teams in the game were adding to it based on their average pace, at bat and on the mound, during the six-year period.6For each game in the data set, I took each team’s batting and pitching pace over the period. I divided each figure by the average pace during the period of 21.8 seconds between pitches. Then I multiplied each team’s number of pitches by its relative pitching pace and by the batting team’s batting pace. That’s roughly how much time elapsed between that team’s pitches during the game.To understand why, suppose one team’s pitching staff played 5 percent faster than average during the period, and its opponent’s batters played at an average pace. Then the time taken before pitches by this calculation is (1*0.95)*(number of pitches*average time taken between pitches), or 5 percent less than the average time. Then I subtracted from the result, the number of pitches multiplied by the average pace. The result is an estimate of how much time was added or taken away relative to average by the time before that team’s pitches.I did the same calculation for the opponent’s pitches, using its pitching pace and the first team’s batting pace. Then I added the totals. This gives a rough relative measure of how much the pace of the two teams involved in the game affected its length. Controlling for that, Boston was just three minutes faster than Toronto, which remained the fastest team. The Yankees added about six and a half minutes, which is a lot of dead time, but a lot less than 12.8 minutes.Major League Baseball has a rule to keep the game humming along: Official Rule 8.04, which gives the pitcher 12 seconds to pitch when no one’s on base. It’s rarely enforced — about 15 to 20 times in 2009.Without stricter enforcement, baseball might get slower. Any new innovation by one team that proves successful is copied by rivals — hence the growing price tag for on-base percentage. And the Yankees and Red Sox, the two slowest teams since 2002, are also by far the winningest teams in that era. The Dodgers and Angels, next in the rankings, both are in the top eight in wins. Slowing down the game from pitch to pitch, for whatever reason, is correlated with winning games.7The correlation coefficient for the 29 teams that have been in the same city since 2002 — excluding the Washington Nationals, né Expos — between wins and our regression output for time added to games is 0.55, a moderately strong positive relationship. Correlation isn’t causation, and there’s no particular reason slow play should equal good play. But Yankees fans might not want to take any chances: Their team, in its fastest-paced season of the last 13 years last year, had its lowest win total of the period. Major League Baseball is slowing down at the same time that its formerly slowest team is speeding up.The New York Yankees haven’t dominated the majors since 2002, winning just one world championship over that period. But they’ve dominated MLB rankings for length of game. From 2002 to 2012, the Yankees’ average length of game was in the top four of the 30 major league teams each season, including five league-leading performances. Yet lately they’ve gotten faster: The average Yankees game has been shorter each year than the year before since 2009, culminating in last year’s 15th-place showing of three hours and five minutes — just half a minute longer than the league-average figure.The slowest team in baseball is now — wait for it — the Boston Red Sox. New York’s archrivals have ranked in the top three in average game length each year since 2003. Last year, Boston’s fourth straight season as the slowest team in baseball, its average game took three hours and 15 minutes.Boston is part of a broader trend that the Yankees are defying: Baseball games are getting longer. Games averaged two hours and 56 minutes in 2011 and three hours flat in 2012. They tacked on four more minutes last year — even as runs per game fell, to 4.17 from 4.32 the year before. And games this year, with the advent of instant replay, have added another three and a half minutes on average, through Sunday.When the two slowest teams of the modern era meet, great baseball often results. Slow baseball almost always does. The three Yankees-Red Sox games last weekend each took over three hours — and each was faster than the average Boston-New York meeting since 2002.1The first game of their four-game series last week, on Thursday, took a brisk two hours and 55 minutes. Those games have averaged three hours and 23 minutes — 15 minutes longer than the next slowest matchup with at least 100 games during the period (Yankees-Angels).When staging such a great rivalry, former Boston closer Jonathan Papelbon asked in 2010, what’s the hurry? “Have you ever gone to watch a movie and thought, ‘Man, this movie is so good I wish it would have never ended’? That’s like a Red Sox-Yankees game. Why would you want it to end?”Many factors fundamental to baseball influence game length: Batters’ rate of getting on base safely, their plate discipline, and how long they take to round the bases after a home run. Boston’s David Ortiz regularly tops the leaderboard for longest tater trots, which contributes to the glacial pace of an average Red Sox game.Another influential factor has to do not with the action, but with the time in between plays. Pitchers stare down base runners or wave off signs from catchers. Batters step out of the box and adjust their helmets and other gear. The time between pitches is getting longer. We know because of a byproduct of the sophisticated PITCHf/x tracking system installed in every major league park that stamps a time on every pitch. FanGraphs turned those timestamps into a stat, called pace, measuring the time between two consecutive pitches in the same plate appearance.2Baseball Prospectus introduced its own version of the stat this week. It differs slightly from FanGraphs’, mainly because it omits pickoff attempts. Papelbon did his part to make Yankees-Red Sox games seem endless: He’s second, behind Rafael Betancourt, on FanGraphs’ pitching leaderboard for slowest pace of play since 2008.The pace is slowing. The average break between pitches was 21.6 seconds three years ago, 22.1 seconds two years ago and 22.6 seconds last year, according to FanGraphs. Taking into account the number of pitches per game, the slowing pace could account for five of the eight minutes tacked on to the average game between 2011 and 2013.Boston slows things down when at bat and on the mound. Last year, Red Sox batters ranked second in time between pitches, with 23.5 seconds. (The Yankees ranked first.) And Boston’s pitchers ranked seventh at 23.4 seconds between pitches. No individual player was particularly responsible for the Boston slowdown; only reliever Junichi Tazawa ranked high on the pitcher or batter leaderboard. It was a team effort.The reasons for lengthening game times have been a longstanding baseball preoccupation. “No one element accounts for the delay of game. Some developments, such as extended commercial breaks and the tendency to use more pitchers, are more obvious,” the St. Louis Post-Dispatch reported — in 1991.Just how much does any one team, or any one attribute such as pace, affect game length? I ran a linear regression to check. ESPN Stats & Info provided detailed data on more than 29,000 regular-season games, between 2002 and this past Sunday. I checked how the teams involved contributed to game length, while controlling for year, number of innings, number of relievers used, runs per inning, plate appearances per inning, pitches per plate appearance and closeness of score.3Pitch data was available only back to 2002. As I wrote last week, closeness of score doesn’t have a big impact on raw time of game, but I included it to see if it does have an influence after controlling for other factors. (I didn’t control directly for other factors, such as the number of pickoff attempts or pinch-runners, or the big increase in defensive shifts in recent years.)The result: The Yankees added 13.9 minutes to the average game, relative to the fastest-paced team, the Oakland A’s. Runner-up Boston added 10.5 minutes.4These results apply whether the team was at home or away. Preliminary analysis suggested which team was at home made little difference to the results so they were treated the same, which doubled the sample size for each team.
Tuesday night did not go the way the Indiana Pacers had hoped. Seeking to close out the Washington Wizards in Indianapolis, the home team instead lost by 23 points in a game that was all but over before the fourth quarter began.The Pacers were outplayed in a number of areas, but nowhere more so than in the rebounding battle. The final tally was 62-23 in favor of the Wizards, making it the largest rebounding differential in the NBA playoffs going back to the 1985-86 season.There were two challenges for the Pacers on Tuesday night: They didn’t get themselves in position to grab rebounds, and they didn’t convert those opportunities when they had them.The Pacers rely heavily on their starting five, a reliable rebounding group for most of the season. Of the 21 lineups in the league that played at least 400 minutes together this season, the Pacers’ starters grabbed 51.7 percent of available rebounds — ninth best in the league. But the NBA’s SportVU Player Tracking data can give us a closer look at how well that unit usually rebounds and exactly how atrocious its performance was on the glass in Game 5.SportVU Player Tracking statistics include rebound chances, defined as any time a player was within 3.5 feet of a rebound (multiple players can meet that definition for a single shot). Rebound chances can be compared with actual rebounds to calculate a conversion percentage for each player. It’s important to remember those multiple opportunities here. Even if the Pacers grabbed every rebound, their conversion percentage might not be 100 percent because more than one teammate could have earned a rebound chance by being around the ball on a single shot.Here we can see the dramatic drop off in both rebound opportunities and conversions in Game 5. The Pacers starters put themselves in rebounding position far less often and lost far more of those individual rebounding battles than they usually do. Circling back to total rebound percentage, we find this group grabbed just 25 percent of the available rebounds in the 20 minutes they played together in Game 5.This performance can’t be pinned entirely on the Pacers; the Wizards were aggressive from the opening tip and deserve plenty of credit for forcing the Pacers into this kind of drab performance. Wizards center Marcin Gortat was a force, pulling in 16 rebounds on 24 rebound chances. But this kind of rebounding disparity requires effort (or the lack thereof) from both teams.It’s unlikely the Pacers will put up another rebounding performance this disastrous, but the damage may be done. By allowing themselves to be so thoroughly pushed around on the interior, they have given the Wizards new life.
Redshirt senior H-back Braxton Miller (1) carries the ball during a game against Maryland on Oct. 10 at Ohio Stadium. OSU won 49-28. Credit: Samantha Hollingshead / Photo EditorMost players at Ohio State spend the majority of their lives perfecting the crafts at the position they are counted on to play at the highest possible level every Saturday in the fall.Others are moved around upon arriving on campus, but receive a redshirt year or time in a reserve role before stepping into the spotlight.For redshirt senior Braxton Miller, none of the above applies.The starting quarterback for each of his first three years for OSU, a shoulder injury just before the 2014 campaign cost the two-time Big Ten Offensive Player of the Year his senior season.Stellar play by quarterbacks Cardale Jones and J.T. Barrett that year led the Buckeyes to a national championship, but it also cost him his opportunity to ever regain that spot.Rather than sit on the bench or transfer to another school — where he would be immediately eligible as a graduate transfer — to keep his career as a signal-caller alive, Miller opted to finish out his collegiate life in a role he had never done before: playing receiver. “He’s starting, he’s playing and he’s teaching,” OSU coach Urban Meyer said. “One of the things with Braxton I have talked, he’s got big-time goals and he should. He’s very blessed. He wants to play at the next level.”Miller was seemingly shot out of a cannon in OSU’s opening game at Virginia Tech on Sept. 7, piling up 140 total yards of offense and two touchdowns. But his next four games saw no repeat of that performance, as he only amassed a total of 123 yards and zero scores. Despite the lack of results, Miller said he was continuing to feel more and more productive each week.“Every practice and every game I get better at something,” Miller said. “It’s turning the mistake that you did the day before and just getting comfortable with what you’re doing.”And he certainly did look more comfortable in OSU’s more recent game against Maryland, catching five catches for 79 yards and a touchdown, including back-to-back grabs leading to his score.The 19-yard touchdown catch marked the first time Miller found the end zone at Ohio Stadium since Nov. 23, 2013. Miller said he considered the feeling a big moment of his journey.“It was about time,” he said. “It just felt good being involved in the offense, making plays for the guys, being electrifying for the fans, just getting back to my old self.”Miller said he considers himself a receiver at his core now with his quarterback days behind him. However, he has lined up under center in the wildcat formation at least once in each of OSU’s games this season, though so far he has only been called upon to run or catch.Still, the Huber Heights, Ohio, native hinted on Monday that a showcase of his healthy shoulder could be in the cards for sometime this season.“I can throw,” Miller said. “But my main focus is playing receiver and just focused on what I’ve got to focus on for my position right now.”Meyer said over the summer that it typically takes a player a year and a half to learn how to play receiver. On Monday, he said it has taken Miller only half a season.“As of right now, he’s fully integrated as a wide receiver at Ohio State,” Meyer said. “He was not early in the season. He didn’t know what to do.”Miller agreed with his coach, saying he feels like a natural receiver just midway through his first season at the position.“I’m ahead of schedule. I feel good, comfortable. I’m out there making plays, blocking, I just feel good,” he said.With the OSU offense struggling for downfield playmakers after season-ending injuries to receivers Noah Brown and Corey Smith and inconsistency from H-back Jalin Marshall, Miller could be a major cure for the much-scrutinized passing game.But how much does Miller miss being the one running the offense, rather than taking orders? Not much, he said, as long as he still gets opportunities to appear on the highlight reels.“It’s fun just making guys miss, catching the ball, making big plays.”
Ohio State redshirt senior wide receiver Parris Campbell scores a touchdown against Indiana on Oct. 5 at Ohio Stadium. Ohio State defeated Indiana 49-26. Credit: Casey Cascaldo | Photo EditorAfter coming through with a big win on the road against then-No. 9 Penn State a week ago, Ohio State came back home to take on Indiana.Last season, the Buckeyes defeated the Nittany Lions by a point, then came out the following week and lost to the then-unranked Iowa Hawkeyes 55-24, ruining their chances at the College Football Playoff.This year, Ohio State came out ready to prove that last year’s stunning defeat to Iowa was a one-time event.Despite looking vulnerable at times against Indiana on Saturday, No. 3 Ohio State eventually was able to hold on and pull away, earning the 49-26 victory to stay undefeated on the season.“At times we played outstanding,” head coach Urban Meyer said. “We just have to keep working at it. I trust our staff. I trust our players. We’re banged up a little bit. And we’ve got to fight through it. But gotta play better.”Indiana came out firing, thoroughly outplaying the Buckeyes’ secondary for much of the first half, taking a 17-14 lead with seven minutes to go in the second quarter.But Ohio State’s offense continued to counter, as redshirt sophomore quarterback Dwayne Haskins put on another impressive performance to keep the Buckeyes from their first loss of the season.Haskins threw for a career high 455 passing yards, completing 33-of-44 passes and earning six passing touchdowns and two interceptions on the day.Haskins’ six touchdowns tied the program record for most passing touchdowns in a game. His 455 yards through the air was also three shy of the Ohio State record set by Art Schlichter in 1981.“Every game you want to light it up, but definitely it was a good statistical game,” Haskins said. “I’m glad we got the win most importantly.”After going down by a field goal halfway through the second quarter, Haskins found redshirt senior wide receivers Parris Campbell and Terry McLaurin on back-to-back drives to put Ohio State up 28-17 late in the first half.Indiana drove late to make a 37-yard field goal to bring the score to 28-20 by halftime.The Hoosiers remained close for much of the game, staying within single digits by the end of the third quarter.Eventually, Haskins closed the door on Indiana’s upset hopes, finding McLaurin on a 17-yard touchdown, his second of the game, putting Ohio State up 42-26.Sophomore quarterback Peyton Ramsey picked apart the Ohio State secondary in the first half, ending it with 239 yards and two touchdowns, including three completions of 30 yards or more.Meyer said the team’s defensive effort will continue to be the main focus.“At the end of the day you have to play great defense to get where you gotta get. And I’m confident that we will,” Meyer said.”At times we’ve played great defense and we have to get everybody healthy and get back to that.”It looked like the Buckeyes were starting to pull away, starting the third quarter with a 71-yard touchdown from Haskins to Campbell. Campbell was left wide open, and used his speed to easily beat the Hoosiers defenders down the field, putting Ohio State up 35-20.Campbell finished the day with nine receptions for 142 yards and two touchdowns.But Indiana kept fighting its way back, bringing the game within nine when Ramsey found redshirt junior wide receiver Donovan Hale wide open in the endzone with less than five minutes to go in the third quarter.The Hoosiers had opportunities to cut the deficit further, as redshirt freshman safety Bryant Fitzgerald intercepted Haskins, the second interception for Indiana on the day.Haskins was hit hard as he threw, and the ball fluttered into Fitzgerald’s hands for the easy interception. But Indiana didn’t capitalize on the turnover, leaving the score at 35-26 after three quarters.Ohio State will attempt to continue its winning streak against Minnesota in Ohio Stadium at 12 p.m. on Oct. 13. Meyer said the pass defense is going to be the key for success as the season progresses.“A combination of poor pass rush and not blocking on your guys,” Meyer said. “We’ve been fine against the run, but the pass has been killing us and that’s going to bite us, something we’ve got to get fixed.”Story updated at 9:24 p.m. with quotes from Meyer and Haskins