Nvidia launches opt-in process for GeForce Now

first_imgNvidia launches opt-in process for GeForce NowHardware manufacturer responds after multiple game companies pulled their catalogues from its streaming service Haydn TaylorSenior Staff WriterThursday 28th May 2020Share this article Recommend Tweet ShareCompanies in this articleNVIDIANvidia has launched a new opt-in process for developers and publishers that want to remain on the hardware provider’s cloud streaming platform, GeForce Now. The decision comes after several high-profile companies pulled their games from the platform; Activision Blizzard was the first, followed shortly after by Bethesda and 2K Games.While Nvidia did not clarify why companies were removing their titles from the service, The Long Dark developer Hinterland Games said that Nvidia didn’t have permission to host the game. Related JobsSenior Game Designer – UE4 – AAA United Kingdom Amiqus GamesProgrammer – REMOTE – work with industry veterans! North West Amiqus GamesJunior Video Editor – GLOBAL publisher United Kingdom Amiqus GamesDiscover more jobs in games In an effort to smooth things over, Nvidia will now require all game companies to opt-in to the platform, and any games which have not done so by May 31 will be removed. Nvidia confirmed that over 200 publishers have now committed to the service, which costs $4.99 a month and provides cloud gaming support to PC, Mac and Android via existing PC game store fronts. “GeForce Now is an extension of the PC ecosystem,” said Nvidia in a blog post. “There is no cost for developers — games just run without difficult porting requirements — helping them reach millions of players who don’t have game-ready PCs.”Celebrating employer excellence in the video games industry8th July 2021Submit your company Sign up for The Publishing & Retail newsletter and get the best of GamesIndustry.biz in your inbox. Enter your email addressMore storiesNvidia nerfs cryptocurrency mining capabilities on newest graphics cardHardware manufacturer releases new line of mining GPUs to avoid repeated graphic card shortages By Haydn Taylor 2 months agoNvidia acquisition of Arm under fire from Microsoft and GoogleTech giants worry Nvidia could limit supply of components vital to their productsBy James Batchelor 2 months agoLatest comments Sign in to contributeEmail addressPasswordSign in Need an account? Register now.last_img read more